package com.wiyun.engine.skeleton;

import com.wiyun.engine.nodes.Scene;
import com.wiyun.engine.nodes.Layer;

public class DisplayPictureScene extends Scene {

	public DisplayPictureScene()
	{
		
	}
	
	public class DisplayPictureLayer extends Layer
	{
		public DisplayPictureLayer(int arg)
		{
			
		}
	}
}
